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Automating Things with Batch Files

December 18th, 2008

If you’re familiar with MS-DOS at all, you’ll recall that it’s a command-driven operating system that performs functions issued at the C:> prompt. The only way to get an MS-DOS computer to do something was to type a command at this prompt and if you can imagine, it was a rather cumbersome way to use a computer.

As an example, to load up Microsoft’s simple editing program, you had to type the name of the drive that the program was on, the directory that the program was in, and then the name of the program. So if Microsoft Edit was in a directory or folder named “Process,” you could start the program by typing, “C:>process\edit.com” Then, and only then would the program load up for use.

This is a small command, but just imagine if you had a program that was deeply nested within a series of folder. You could end up typing a command as wide as your computer screen or worse, long enough that the entire command would have to wrap onto the next line! Now imagine having to type these long commands every time that you wanted to start a program. Yikes!

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That’s one of the reasons why batch files became so popular. Batch files are small text-based documents that contain a bunch of these commands on their own lines. When executed, they would process each command without the user having to type each and every one of them.

When Windows was developed, the need for typing commands was essentially eradicated thanks to the introduction of the point-and-click (mouse) interface. But this didn’t stop the batch file fever that started under MS-DOS – and in some small circles, batch files are still as popular as they were in the beginning.

Even though you may use Windows XP or Vista, batch files can save you tons of time by automatically starting multiple programs and performing different tasks at the single click of a button. They don’t require any extensive programming background and they don’t need to be encrypted with some weird, expensive compiler. Batch files are plain text files, and you can build one for your own personal use with Windows’ Notepad.

You could make a batch file that loads up your favorite websites at once for example, or you could make a batch file that fills your desktop with the most important applications for the day. To do so only requires a little knowledge about the locations of these applications.

Let’s say that every day we need to load up the Yahoo web browser, Microsoft Word, and then the calculator that comes with Windows. Instead of doing this by hand, we could write a batch file to do it for us.

First, we’d load up Notepad and type in the following:

START “http://www.yahoo.com”

START “c:/program files/microsoft office/office/winword.exe”

START “c:/windows/calc.exe”

We would then save this data into a file named, “mytasks.bat” onto the Desktop for easy access. Each time we double-clicked on this file, the Yahoo website would load up, Microsoft Word would start, and the simple calculator would pop up.

Since we want these programs to load every day, we could create a shortcut to this file and then place the shortcut inside our computer’s Start Up folder. That way, these three programs would load every time we turn on the computer. If you wanted these programs to start minimized, you could type the following into a batch file instead:

START http://www.yahoo.com /m

START “c:/program files/microsoft office/office/winword.exe” /m

START “c:/windows/calc.exe” /m

This will run all three programs as before, however the “/m” parameter will minimize them so that they don’t clutter up the desktop.

Other people have found much more creative and effective ways to use batch files, but the important thing is that you know they’re a resource you can use to save a few seconds or minutes in performing important tasks. We’ve come a long way from MS-DOS, but it’s still a valuable source of automation that anyone can use with no programming knowledge at all.

Detoam Tips

Official gaming terms

December 13th, 2008

1st Party: Console titles published by the company that also produces the hardware (ex. Halo is published by Microsoft for Xbox)

3D: Today’s standard gaming vantage point; objects within a game are styled with three dimensions, lending a realistic depth to a game’s characters and scenery.

3Rd Party: Console titles produced by a software publisher other than the company that makes the platform. (ex. Atari is a 3rd Party publisher for Microsoft’s Xbox)

Analog control: Unlike digital control, which simply registers a button push or joystick direction, analog control is highly sensitive and takes into account to what degree the button or joystick is pushed. In 3D games, this allows you to use the same joystick to walk or run.

Anime: an animated cartoon drawing style typified by short characters with large eyes. In video games, this style in most evident in RPGs, especially those released in the 90s.

Anti-Aliasing: A programming technique (or hardware capability) that automatically smoothes jaggy edges, and is especially useful for making low-resolution images look better.

Attract Mode: Most evident in early consoles like the Atari 2600, this mode causes a game not being played to cycle through colors on the screen.

Bit: In the early 90’s, this term was often used to indicate the technical capabilities of a console. For example, the NES was 8-bit and the Genesis was 16-bit. The term was originally intended to describe the number-crunching power of the CPU (central processing unit), but unscrupulous video game PR firms abused the term for their own purposes, rendering it meaningless (mainly Atari). Today, most console power is not judged in terms of bits but instead by processor speed.

Boss: In many video games, each stage ends with an encounter with a creature or robot that is typically much larger and tougher than the normal enemies. Which begs the question: Why do they hire henchmen that are weaker than they are?

Cheats: Special codes that allow you bypass the normal limitations of a game. Typical cheats allow you to gain extra lives, become invincible, access different stages, give players big heads, etc. Some cheats are built into games, while others can only be accessed using devices like the Game Shark.

“Cheated Death”: A term used to describe how you miraculous survived a hopeless situation.

Combo: A term used mainly in fighting games, a string of moves that can be executed in rapid succession. In some games, these cannot be resisted.

Component Video Cable: Currently the state-of-the-art in console video cables, separates the video into three wires that carry the red, green, and blue signals. These wires have five plugs, including the red/white plugs for audio. Component is a step up from S-Video.

Composite Video Cable: A video cable with a single yellow plug (usually along with the red/white audio cables). Produces better quality than RF but not as good as S-Video.

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Console: A system dedicated to playing video games. This does not include PCs or handhelds.

Copyright: The legal right granted to an author, composer, playwright, publisher, or distributor to exclusive publication, production, sale, or distribution of a literary, musical, dramatic, or artistic work.

Cut-Scenes: Short intermissions typically presented between stages to convey a storyline. These can be live or computer-generated videos clips, and are usually non-interactive.

Digital control: Until the mid-90s, most video game controllers were digital, only registering each direction or button push as “off” or “on”. Analog controls, which became popular on the Nintendo 64 and PlayStation, provide a much finer degree of control. The joystick that contained a shaft and a pivotal point was patented by Stephen D. Bristow of Atari Gaming Systems in 1977.

Double-Jump: In certain platform games, you can perform a second jump after the first while in mid-air, allowing you to reach high platforms.

Easter Eggs: Hidden features inside of video games. The first Easter Egg was a hidden room inside the Atari 2600 game “Adventure” (1980). These can also take the form of built-in cheat codes.

Engine: Engine is a reference to the application that is used to power a game. In todays games there is generally one primary engine (The graphics engine) and a few smaller engines that power other aspects of the game (AI, Sound). People refer to the whole product as the engine.

ESA: Entertainment Software Association.

EULA: End-User License Agreement

Fatality: In fighting games, the typically gruesome act of killing your opponent after defeating him. Popularized by Mortal Kombat (1992).

First-Person: A point of view which allows you to see the action through your characters eyes. You never see you own body, except for maybe your arms. Was made popular by flight simulators and shooters like Doom.

Flicker: Common in early video game consoles, this problem made the objects look transparent and hard to see, and was the result of system limitations or poor programming.

“Force Feedback”: A controller reaction, where the controller “shakes” (vibrates) when you are near an explosion or are shot by an enemy.

Frag: To kill an enemy in a first-person shooter video game. Originally coined in Vietnam from use of the fragmentation grenade.

Frame Rate: A term that describes the smoothness of motion in a game. The image on a television screen is really a series of still images shown in rapid succession. A normal television show is broadcast at 33 fps (frames per second). Some games cannot maintain this rate due to system limitations or poor programming, and the result is choppy animation that’s hard to watch. Higher frame rates (like 66 fps) results in more attractive, fluid animation.

Full Motion Video (FMV): Popularized by the Sega CD in the early 90s, FMV games allowed the player to interact with live or computer-generated video. Most of these game weren’t much fun, and soon FMV was relegated to introductions, cut-scenes, and ending sequences.

Game Genie: A product popular in the early 90’s that allowed you to enter “cheat” codes into games.

Game Shark: A product that became popular in the late 90’s that let you use “cheat” codes on your games.

“Glory Seeking”: Taking a particularly dangerous course of action for the opportunity to score bonus points. For example, pursuing the vegetables in Dig Dug.

Isometric View: Instead of viewing the action directly from above or directly from the side, an isometric view allows you to look at the action from an angle. This is popular in football games.

ISP = Internet Service Provider:

MMORPG, MMP or MMO: Massively Multiplayer Online Role Playing Game

MSO’s = Multi-Service Operators:

Multi-tap: A device that allows you to plug in more controllers than the console has ports for.

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Core i7 Overclocking guide

December 9th, 2008

This from NCIX.com.

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WoW guides

November 28th, 2008

I am a total n00b at playing at world of warcraft. The in-game help was not all that helpful at all. For instance I still can’t figure out how I can enter general chat. I decided to look around and try to find a good guide to various things in the game. this download contains a huge number of them. However it also contains a number of cheats and links to various cheating scripts. I do not suggest that anyone uses cheats as You will get caught and Your account will be deleted when You do.

http://rapidshare.com/files/168339563/WoW_Guides.zip


The following is a warlock guide:

This guide is a basic guide to the warlock. It should get you started and give you a general idea
of how to operate the game and play the class.
Now, as far as race goes there isn’t any real difference besides the amount of mana and life you
start out with so chose any race you wish. I think undead look awesome but they are on the low
end of the mana chain only starting out with One-hundred and ten. If you want to be a short
Gnome then you are going to start with a whopping two-hundred! Either way you go they are
pretty close to the same.
Now, go, create, dress up, and for gods sake get a nice hair cut! Done creating your character?
Watched the story movie thing? Super, let’s get you on the road to becoming that warlock of
doom everyone is always talking about. First off get familiar with moving around in the world,
arrow keys make you move or you can click down both mouse buttons and hold. You can look
all about by holding the right mouse button down and rolling your mouse around, you get the
picture. If you are looking for an auto run, the push numlock, this will be handy for when you
want to eat and run away from a monster at the same time.
Next look around for some guy with an exclamation point above his head, you are going to see
a lot of those. These fellows can give you quests, which we want lots of, so talk to everyone of
these you see, they are all about. Some of the missions will appear later and some of the
exclamation points will be a stone gray color, meaning they will have a mission for you soon,
like next level or so. You will find missions everywhere, in homes, Inn’s, caves, Mountain
passes, so keep your eyes pealed.
Missions are a very fast way to level in World of Warcraft, probably better at lower levels then
higher, but I haven’t reached the top yet. So after gathering your missions take a look at the
bottom of your screen. Here you will see all sorts of buttons and what not, don’t be afraid, they
are only here to help. First look to the far bottom left of your screen. Here you will see a
weapon icon, a dagger for you but the same goes for every class, a hammer for Paladins, sword
for Warrior and so on.

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Networking Home Computers

November 27th, 2008

Have you ever thought about networking your computers at home? If you have a small collection of computers around the house (and a small collection of computer users), you can connect each one of those computers to one another and share data, software, and hardware including a single Internet connection. There are many creative uses for home networking, however it’s an ideal situation when upgrading each computer to the same capability is financially out of the question. On a home network, each computer has access to the equipment of the better machine in the group as if that equipment were their own.

Connecting computers with either an Ethernet cable or a Wireless connection can create a home network. The easiest and cheapest method uses an Ethernet connection, which requires a series of network cards, a cable for each computer, and a router. The network card is similar to the old modems we used in the past to

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connect to the Internet, however in a home network, it’s used to communicate with every computer that’s connected to it.

You’ll want to first, select the computers that will connect to each other and then install the network cards inside each of them. Then you’ll connect a cable to each computer that will communicate with the server. These cables won’t connect to the server directly. Instead, they’ll connect to the router. To enable Internet access for each computer, this router will need to connect with a modem of the host machine.

Once the hardware is set up correctly (you’ll need to read the instruction manual of your equipment for details), you can then setup the network from Windows on each machine. Within Windows, you can set up a home network similar to the way that you set up an Internet connection. Only this time, you’ll set up a LAN (Local Area Network) connection.

Windows should walk you through setting up a LAN after starting the computer and once complete, you can begin to connect one of your machines to the network. You can do this through Internet Explorer by typing in the address and password required to access the router (the address and password required to access the router will be in the router manual).

Connected to the network, each computer can send files back and forth, open programs on a remote computer, play the sound files and videos located on another computer, and share a single Internet account to browse the web, download files, or chat with someone in an entirely different country. If a single printer is available on only one computer in the network, every connected PC can send documents to it and print them out. Kids will enjoy the ability to play multi-player games and adults will enjoy the ability to blast a single message to everyone at once or maintain a group schedule.

Since we’re describing a home network that will connect to the Internet, you’re strongly advised to install a protective firewall program to thwart Internet viruses, worms, or other damaging spyware code. Firewalls

Pure Networks

prevent – but they don’t repair. Only anti-virus and anti-spyware programs can reverse damage. So you should install a firewall on the computer that grants access to the computer, and then install an anti-virus and anti-spyware program on each of the remaining computers in the network.

If you have files that shouldn’t be shared (bank statements, credit card information, etc.), you can restrict their access in one of several ways. You can put them in a new folder and then remove the “read” permissions for that folder. Or you can specify who can (and who cannot) access specific files with a password from within Windows Control Panel.

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